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Audio for Pictures
The soundscapes within modern video, film, television, videogame and multimedia productions can be strikingly sophisticated and often remarkably subtle. Recording engineers, dialogue and sound effects editors, foley artists, music composers and editors, sound designers, and mixers combine their efforts to create and assemble effective aural environments that support the moment to moment details as well as the structural elements of a visual work.

Aural imagery often communicates what visual imagery alone cannot, creating:

  • a sense of acoustic space
  • amplifying dramatic tensions
  • contouring emotional response
  • furnishing credibility to on-screen events.

Sound may also symbolize or allude to events, characters, states of mind or previously established atmospheres. Sound can:

  • provoke responses
  • evoke images
  • refer to the unseen.

Dialogue, music and sound effects are inter-woven with exacting detail to enhance the finished work, and it is essential that sound engineers be aware of the tools, techniques and vocabulary used by this sector of the industry.

Meeting the programming needs of today's constantly expanding television broadcast market requires a skilled audio production and post-production workforce that includes many of our graduates.

The concepts delivered in this course are illustrated and reinforced through labs, term projects and analysis of feature films in our 5.1 surround sound screening room. (licensed by ACF and Criterion)

Course Outline

Topic Format
History of Sound For Pictures

Lecture/Lab

Audio Postproduction Overview Lectures
Soundtrack Analyses Lectures/Labs
Frames, Frame Rates and Visual Perception Lectures
NTSC Video Signal Lectures
SMPTE/EBU, VITC Time Codes Lectures/Labs
Film to Video Transfer Lectures
Pro Tools™/Digital Picture in Audio Postproduction Lecture/Labs
Production Sound Recording Techniques/Protocol Lecture/Lab
Dialogue Editing Lectures/Labs
Automated Dialogue Replacement Lectures/Labs
Sound Effects Recording/Editing/Logging Lectures/Labs
Foley Recording/Editing Lecture/Labs
Audio File Management Lecture/Labs
Music Editing Lecture/Labs
Sound Design Elements of the Mix Lectures/Labs
Cinema Sound Formats Lectures
Total Class Hours
28
Total Lab Hours*
45
Course Length
2 Semesters

* applying RTEC/DTEC hardware and software skills already acquired


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Copyright © 2005 Ontario Institute of Audio Recording Technology. All rights reserved

OIART's program offerings are being actively refined and developed on an ongoing basis, and therefore we reserve the right to make changes to our program offerings or any other details contained in this publication. This web site contains accurate information as of October 2005.