Audio for Pictures
The soundscapes within modern video, film, television, videogame
and multimedia productions can be strikingly sophisticated and often
remarkably subtle. Recording engineers, dialogue and sound effects
editors, foley artists, music composers and editors, sound designers,
and mixers combine their efforts to create and assemble effective
aural environments that support the moment to moment details as
well as the structural elements of a visual work.
Aural imagery often communicates what visual imagery
alone cannot, creating:
- a sense of acoustic space
- amplifying dramatic tensions
- contouring emotional response
- furnishing credibility to on-screen events.
Sound may also symbolize or allude to events, characters,
states of mind or previously established atmospheres.
Sound can:
- provoke responses
- evoke images
- refer to the unseen.
Dialogue, music and sound effects are inter-woven
with exacting detail to enhance the finished work, and it is essential
that sound engineers be aware of the tools, techniques and vocabulary
used by this sector of the industry.
Meeting the programming needs of today's constantly
expanding television broadcast market requires a skilled audio
production and post-production workforce that includes many of
our graduates.
The concepts delivered in this course are illustrated
and reinforced through labs, term projects and analysis of feature
films in our 5.1 surround sound screening room. (licensed by ACF
and Criterion)
Course Outline
| Topic |
Format |
| History of Sound For Pictures |
Lecture/Lab |
| Audio Postproduction Overview |
Lectures |
| Soundtrack Analyses |
Lectures/Labs |
| Frames, Frame Rates and Visual Perception |
Lectures |
| NTSC Video Signal |
Lectures |
| SMPTE/EBU, VITC Time Codes |
Lectures/Labs |
| Film to Video Transfer |
Lectures |
| Pro Tools™/Digital Picture in Audio
Postproduction |
Lecture/Labs |
| Production Sound Recording Techniques/Protocol |
Lecture/Lab |
| Dialogue Editing |
Lectures/Labs |
| Automated Dialogue Replacement |
Lectures/Labs |
| Sound Effects Recording/Editing/Logging |
Lectures/Labs |
| Foley Recording/Editing |
Lecture/Labs |
| Audio File Management |
Lecture/Labs |
| Music Editing |
Lecture/Labs |
| Sound Design Elements of the Mix |
Lectures/Labs |
| Cinema Sound Formats |
Lectures |
| Total Class Hours |
28 |
| Total Lab Hours* |
45 |
| Course Length |
2 Semesters |
* applying RTEC/DTEC hardware and software
skills already acquired
|