Audio For Pictures

Often very subtle, the soundscapes in modern films, TV shows and videogames are remarkably complex. It takes a team of recording engineers, dialogue and sound effects editors, foley artists, music composers and editors, sound designers, and mixers to create an immersive world for audiences.

Through lab support, term projects and the analysis of feature films (in our 5.1 surround sound screening room) you’ll achieve all the skills and vocabulary necessary to assemble sounds and create aural environments. By amplifying dramatic tension, shaping audience response, and making on-screen events seem credible, you learn how to support both the moment-to-moment details of a film, and its structural elements.

Course Outline

Topic Format
History of Sound For Pictures Lecture/Lab
Audio Postproduction Overview Lectures
Soundtrack Analyses Lectures/Labs
Frames, Frame Rates and Visual Perception Lectures
NTSC Video Signal Lectures
SMPTE/EBU, VITC Time Codes Lectures/Labs
Film to Video Transfer Lectures
Pro Tools™/Digital Picture in Audio Postproduction Lecture/Labs
Production Sound Recording Techniques/Protocol Lecture/Lab
Dialogue Editing Lectures/Labs
Automated Dialogue Replacement Lectures/Labs
Sound Effects Recording/Editing/Logging Lectures/Labs
Foley Recording/Editing Lecture/Labs
Audio File Management Lecture/Labs
Music Editing Lecture/Labs
Sound Design Elements of the Mix Lectures/Labs
Cinema Sound Formats Lectures
Total Class Hours 28
Total Lab Hours* 45
Course Length 2 Semesters